Dungeon Hub Help

/static-message

Sub-Commands

  • create: create and post a static message.

  • find: list registered static messages, optionally filtered by channel.

  • assign-object: add an object ID to a static message.

  • remove-object: remove an object ID from a static message.

Description

Static messages are registered embeds whose content the bot can regenerate as underlying data changes. Leaderboards, ticket panels, and price messages are supported. All slash subcommands require the Administrator permission and can only be used in a server.

Assigning Objects

Some types use object IDs to select what they display: score leaderboards use carry-type IDs, ticket panels use ticket-panel IDs, and price messages use carry-tier IDs. Total and reputation leaderboards do not require objects. Use /static-message assign-object or /static-message remove-object with the following arguments:

Name

Type

Description

Optional?

id

Integer

ID of the static message to change.

❌ No

object

Integer

ID of the object to add or remove.

❌ No

/static-message assign-object id: 42 object: 7

Refreshing a Message

Right-click a registered message and select Apps | Static Message Info. The bot responds ephemerally with the message's record and an Update Static Message button. Select the button to regenerate the original message in place.

Examples

Open one of the linked subcommand pages for arguments and examples.

See Also

  • /leaderboard: static leaderboard messages.

  • /send: post helper messages like CNT or link-message.

28 August 2026